Volume Rendering:Basic (part 1 of n)

 

Volume Rendering Equation


Here, $y=x+\omega\cdot t$, $T(x,y)=e^{-\int_{x}^{y}\mu_{t}(z)dz}$(Beer Lambert Law), $L_{s}(y, \omega)=\int_{S^2}f_{p}(\omega, \omega_i)L(y,\omega_i)d\omega_i$

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